Who are we?
We are a group of pen and paper gamers who meet weekly to play varied games in New York's Capital Region. Although our default game would be considered Dungeons & Dragons, we have also played Adventure!, RISUS and Call of Cthulhu. The current roster is 4 members.
- Sean -
- DM of the Savage Tide campaign and owner of this site. - Steve -
- Player (Rafe), current logger of adventures and site editor. Hopes to eventually run two different Savage Worlds campaigns of quite different feel. - Ray - Player (Edrik)
- Aaron - Player (Egeo)
- Rocco - Player (Huff)
- Justin - Player (Regin)
When and Where do we meet?
We generally meet Thursday nights from 5:30pm until 10pm at the residence of one of the members. The night of the week we meet occasionally changes based on member needs, but we stick to Tuesday, Wednesday or Thursday.
Campaigns
Currently the IGG's standard game, an intriguing world full of Pirates, Barbarians, and Wizards alike! Click on the link for game description and information.
We've been intermittently playing 4e just to see what it is like. Results vary.
This is Sean's homebrew campaign world, with no details yet.
House Rules
Every group and GM has some house rules that make the game 'theirs'. These are the ones that make it 'ours'.
- Defense Bonus - A class based ability to evade blows.
- Armor as Damage Reduction - Armor soaks up damage. Turning attacks? Not so much.
- Hero Points - Players award these to one another for good play. They can be exchanged for neat heroic effects.
- Quasi VP/WP - The benefits of the VP/WP system in D&D, with less difficulty adapting it to D&D rules.
Want to join?
The details on how to join us are described here, in the New Members section.
